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Horus Heresy 30K news for modelers, gamers and geeks. Warhammer 40,000, Forgeworld, Games Workshop

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    PETA is after the Space Wolves!

    This from Slashgear:

    PETA is causing a rift in the world of gaming once again, but instead of calling foul on video games, our focus is on Warhammer 40,000. PETA has put in a request with Games Workshop CEO Kevin Rountree to ask that the company stop depicting fur garments in its miniatures. It’ll likely strike many as a strange request, but as always, PETA has its reasons.

    Primarily, it’s asking Games Workshop to stop outfitting its miniatures with fur garments because doing so sends a message that wearing is okay. In a statement laid out on PETA’s blog, the organization says that even though it realizes Warhammer 40k is a fictional universe, it still doesn’t think depicting soldiers wearing fur needs to have any place in it.
    PETA has written to Games Workshop CEO Kevin Rountree asking that the leading British miniature war-gaming brand ban “fur” garments from all Warhammer characters. While we appreciate that they are fictional, draping them in what looks like a replica of a dead animal sends the message that wearing fur is acceptable – when, in fact, it has no more place in 2017 than it would in the year 40,000.
    While we understand PETA’s point, these concerns may be a little misplaced. After all, these are not only plastic furs but a completely different, fictional universe in which magic exists and people hit each other with hammers. Gamers haven’t reacted all that well to PETA’s request, flooding the blog post in question with a number of negative comments.

    For the uninitiated, Warhammer 40,000 is a war game centered around these miniature figures. Players purchase, assemble, and paint these miniatures before facing off with their opponents. The game has quite a following, and its popularity with tabletop gamers is probably why PETA is focusing on it in this latest campaign.

    At the end of it all, we likely won’t hear anything from Games Workshop regarding PETA’s letter. We’ll leave it to you to determine if PETA is warranted in its request, but this does beg the question: what will we be wearing in the year 40,000? Let us know what you think about fashion in the distant future and PETA’s campaign in the comments section below!


    Dear Emperor, please tell me this is a joke.

    Your loyal servant, Loken

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  • 01/31/17--23:38: Inferno First Look

  • Inferno is almost here!

    From Forge World:

    Last week, we saw the cover of the hugely anticipated ‘Inferno’ for the first time.

    Today, we get our first look inside of book seven of Forge World’s Horus Heresy supplements, based on the infamous battle for Prospero and its capital Tizca.

    The book will follow the structure of the previous 6 instalments in the series. A large chunk of this over-300-page tome is given over to the narrative of the story: the events that lead to Magnus’ censure, and the battle for the City of Light itself. Interestingly for you fans of Horus Heresy lore out there, it is written from an Imperial historical perspective, shining fresh light on events that we have previously witnessed only in the Black Library books ‘A Thousand Sons‘ and ‘Prospero Burns‘.

    As you’d expect, there are a lot of Space Wolves and Thousand Sons in the book, but they are not the only combatants. The Talons of the Emperor are also deployed in force (Legio Custodes and Sisters of Silence) and we also hear about some of the less well known forces, such as emissaries of the Warmaster, Mechanicus contingents and Solar Auxillia Regiments.

    A lot of work has gone into depicting the city of Tizca itself. We have seen this location a few times before in the background of artwork (often as rubble…), but you really get a sense of the city thanks to some stunning landscape vistas and maps.

    That’s just the background though, and as you’d expect, there are also rules aplenty in the rest of the book, including over 100 pages of army lists, new units, Rites of War, missions, campaigns and a couple of Primarchs. 

    It certainly looks like this book is all set to live up to the hype surrounding it. We all know how this story ends (in flame) but the fun is very much in the journey.

    Copies will be available first this weekend at the Horus Heresy Weekender and available very soon after for the rest of you.

    Well, that is the word from the Overlords at Forge World!  I will be at the Horus Heresy Weekender and blogging live!


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  • 02/01/17--10:22: Nottingham Beware!

  • Horus Heresy Weekender, here I come!

    The bags are packed and I am at LAX waiting for my flight.  Next stop Atlanta for 5 hours then London Heathrow.

    If you are going to the weekender, I will see you there!

    And yes, I bought a new larger suitcase just so I would have a lot of room for my loot!

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    It is Friday night, and the event hasn't even officially begun and there are already more people here than I ever remember on a Friday.  We all got our badges and now there is an Adeptus Titanicus demo game.

    The Forge World table awaits gettuing swamped.

    The queue for registration

    Inferno debuts!

    Stay tuned for more!


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    Magnus' Sons are here!

    No, it is not Ben Kingsley!
    Well, not that we are over that, here is Vhalyar's summary of the rules from the newly released "Inferno".  Honestly, this is the hottest book yet, with so much new stuff and THREE great armies (Thousand Sons, Space Wolves, Talons of the Emperor - Custodes, SIsters)


    Legiones Astartes: TS
    • You must determine your Warlord first when creating an army. Warlord must be an IC with a ML of 1 or more and with the highest Ld value.
    • Access to all BRB psychic disciplines except Malefic.
    • HQ IC that are not psykers can buy ML1 + exchange power -> force weapon for 5 points
    • Each unit must select an Arcana from one of five.
    • Compulsory Troops MUST have the same Arcana as the Warlord.
    • If Arcana = Psy discipline, then  the unit can harness Warp Charges on a 3+
    • If a detachment unit suffers a wound from Perils, every unit in the force must test for pinning.
    • If every IC in the detachment are killed, all remaining units suffer -1 Ld and cannot sweep.
    Cult Arcana
    • Pavoni, +1 to run and sweeping advance distances
    • Raptora, 6++ Inv or augment existing Inv save by 1 to a maximum of 3++
    • Corvidae, re-roll failed To-Hit of 1 if the unit has remained stationary in this turn's movement phase
    • Athanean, immune to Fear and gets Adamantium Will
    • Pyrae,  gain Hammer of Wrath, or if already has HoW gets a second HoW
    Legion Special Doodads
    • Praetors MUST buy ML 1 up to 3, and can do the power -> force swap.
    • Veterans and Legion Termies can buy Brotherhood of Psykers ML1.
    • IC can buy Arcane Litanies to ignore their first failed Perils.
    • Aether-Fire Cannons are 36" S7 AP2 plasma cannons with Heavy 1, Blast, Soul Blaze, Gets Hot
    • Asphyx Shells get Shred. IC can buy them for bolt pistol/gun, combi-bolters. Veterans and Legion Termies can also buy them. Rotor Cannon support squads can also buy them.
    Osiron Dreadnoughts
    • Any Contemptor Talon can pay for the Osiron upgrade.
    • Gain Psychic Pilot ML1. Powers are generated from Telekinesis, Telepathy, Pyromancy or Divination.
    • Gain Adamantium Will.
    • Must exchange the CCW with: Dreadnought Force Blade, Sx2 AP2 Force with inbuilt combi-bolter and Asphyx Shell
    • Same stats as a Castellax, but unless noted they lose all special rules (e.g. cortex)
    • Mauler Cannon with Asphyx Shells and Refractor Field.
    • Can replace the Mauler with an Aether-Fire Cannon.
    • As long as a LA: TS unit with at least ML1 is within 24", the unit behaves normally. Otherwise, no Charge, Run or Sweeping.
    • Can fire 3 weapons.
    • LA: TS psykers within 12" can use the Castellax to cast Witchfires and Maledictions; range and LoS measured from the Castellax.
    • If ANYONE suffers a Peril (friend or foe) within 12", do a Ld test. Failure = d6 automatic wounds, no saves of any kind. Death from this effect result in maximum reactor blast.
    Sekhmet Terminators
    • Elites, 5 strong, with two wounds.
    • Can be equipped with either Tartaros or Cataphractii armor. Your choice.
    • Equipped with force weapon of your choice and combi-bolters with Asphyx shells.
    • Brotherhood of Psykers ML2.
    • Can take a Proteus DT if 5, or a Spartan if 6-10.
    • Any can replace the force weapon with a pfist PLUS a lightning claw or another pfist or a chainfist.
    • Any can buy combi-weapons and retain the Asphyx Shells.
    Personal notes: The Sehkmet are absolutely ridiculous. Their cost is cheap. So cheap I am seriously wondering if someone mistyped the extra model cost.

    Khenetai Ocult Blades
    • Elites, 5 strong in power armour with two force swords.
    • Brotherhood ML1.
    • If 3 or less in unit, +1A to everyone.
    • If 4-8, +1A and +1 WS
    • If 9-10, +2A and +2 WS
    Ammitara Occult Intercession Cabal
    • FA scouts, 5 strong, with sniper rifles.
    • Brotherhood of Psykers ML1.
    • For every 5, one can take a meltagun or plasma gun.
    • Can have a Storm Eagle as a DT.
    • Unique psy power: Mind Killer, allows re-rolling all failed To Hit and To Wound, and attacks Ignore Cover.

    And what is this?

    Thanks to Vhalyar for is summary and check out Heresy30K, the # 1 forum for Horus Heresy players!

    But it does look like Ben Kingsley in Ender's Game!


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    Constantin Valdor
    The Talons of the Emperor are here!
    And here's what you get to work with:

    UNITS    (Thanks to sol_invictus of the Heresy30K forums)

    HQ: Legio Custodes Shield Captain
    HQ: Sisters of Silence Oblivion Knight-Centura
    HQ: Sisters of Silence Excruciatus Cadre
    HQ: Constantin Valdor
    HQ: Jenetia Krole
    Elites: Legio Custodes Hetaeren Guard Squad
    Elites: Legio Custodes Aquilon Terminator Squad
    Elites: Legio Custodes Contemptor-Achillus Dreadnought
    Elites: Sisters of Silence Oblivion Knight Cadre
    Troops: Legio Custodes Custodian Guard Squad
    Troops: Legio Custodes Sentinel Guard Squad
    Troops: Sisters of Silence Prosecutor Cadre
    Troops: Sisters of Silence Vigilator Cadre
    Dedicated Transport: Legio Custodes Coronus Grav-Carrier
    Dedicated Transport: Sisters of Silence Kharon Pattern Acquistor
    Fast Attack: Sisters of Silence Pursuer Cadre
    Fast Attack: Legio Custodes Agmatus Jetbike Squadron
    Fast Attack: Legio Custodes Pallas Grav-Attack Squadron
    Heavy Support: Sisters of Silence Seeker Cadre
    Heavy Support: Legio Custodes Sagittarum Guard Squad
    Heavy Support: Legio Custodes Caladius Grav-Tank
    Heavy Support: Legio Custodes Contemptor-Galatus Dreadnought
    Lords of War: Warlord-Sinister Pattern Battle Psi-Titan
    Army Wide Rules: (Via Garro)

    Preternatural skill, the sodality, and inviolable psyche are unchanged from their WD rules.

    Custodian armour doesn't give an invulnerable save, but all units have refractor field.

    Praesidum shield confers a rerolll to invuln saves (against shooting and in combat), but doesn't give a 4+ anymore, just a -1 to hit them while in combat.

    Custodes Terminator Armour = 2+/4++, relentless, can't run but can overwatch and sweeping advance.

    All custodes infantry can take teleportation transponders.

    Vexilla can be taken 1 per squad, confers fear, reroll failed leadership tests, and +1 to combat resolution to all friendly units within 12" (doesn't stack for multiples).

    New wargear option called "arae-shrikes" any enemy unit attempting to deepstrike within 12" of a model with one of these (before scatter) must roll a d6, on a 4+ it suffers a mishap, even if it has rules otherwise (internal guidance systems etc). Also causes barrage weapons fired against the squad to roll 3d6 scatter taking the highest.

    Guardian Spear has 3 versions, plain, melta and Adrathic

    Custodes can have paragon spear (paragon blade meets guardian spear)

    Cusodes have access to solarite power gaunlets and talons (what imperial fists have, with a lightning claw version)

    Adrathic weapons are a set of guns,str5-6 ap, instant death, armourbane, gets hot

    Adrastus bolt caliver (what the new 'bolter' guys have on the cover), two versions -
    30" range heavy bolter

    Disintegration Beam which is 12" str5 ap2 instant death, armourbane, gets hot. Not a combi-weapon.

    Arachus blaze cannon has two profiles -

    Burst fire 36" str6 ap5 3shots

    Concemtrated 48" str8 ap1 1shot, exoshock

    Sisters of Silence

    Two levels of psychic nulling, best bits reserved for elites and HQs won't go into it here, too much.

    All sisters are fearless and have hatred (psykers).

    All sisters belong to a cadre, all sisters in a detachment are from the same cadre, gain one of the follow (your pick)
    -overawe (+1 to combat resolution)

    Execution blade is only ap3, but has duelists edge (+1i in challenges) and is ap2 on rolls to hit of 5 or 6.

    Have access to needle pistols and an assault2 gun version

    Thanks to everyone who has been posting photos and summaries.


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    The Thousand Sons' characters examined.

    Here is Vhalyar's summary of the rules for Thousand Sons characters from the newly released "Inferno". 


    Azhek Ahriman
    • ML4 Psyker, locked to Divination.
    • Adamantium Will, Precision Strike, IC, Marked by Dark Fates, Master of the Legion.
    • MC Force Axe, MC bolt pistol with Asphyx, Iron Halo, Arcane Litanies.
    • Warlord: Pattern of Fates. Pick up to three Troop units with the LA: TS rule to give them Scout.
    • Ahriman's Cabal: Command Squads for Ahriman must buy an upgrade to Brotherhood ML2, are locked to the Corvidae Arcana, and are locked to the Divination discipline.

    Magistus Amon
    • ML3 Psyker, Divination and Telepathy.
    • Gets the Arcana of both Corvidae and Athanean.
    • Master of the Legion, Infiltrate.
    • Archeotech pistol, MC force sword, Arcane Litanies.
    • Armour of Shades: 2+ save, 4+ cover save in the open, +2 to save if in cover. Or if joined to a unit, 6+ cover save in the open, or +1 to save if in cover. Maximum 2+.
    • Dust of the Devourers: Once per game in assault, forgo attacks to deal Poison 4+), concussive, AP4 hits. Against a unit of 5 or less, d6 auto hits. Against a unit of 6 or more, 2d6 auto hits.
    • Hidden Servants & Secret Scrying: If Amon is in the detachment, can re-roll Seize the Initiative. Enemy units arriving vis Outflank cannot enter play within 24" of Amon unless coming from their own table edge, or within 12" if deep striking.
    • Warlord: Lord of Hidden Paths. Select a single non suer-heavy or Flyer. Unit must enter play from Reserve via Outflank on the turn you specify except the first. No rolling for reserve needed.

    Magnus the Red
    The Sorcerer of Prospero, The Crimsong King, The Logos Maxima, The Cyclopean Giant
    • Sire of the Thousand Sons: LA: TS units use Magnus' leadership for pinning, morale, and perils. All reserve rolls for your army can be re-rolled. Sekhmet and Legion Termies can be taken as a Troops choice with no Arcana requirements.
    • Arch-Sorcerer: Psyker ML 5. Harness WC on a 3+. Perils only on rolling 3 sixes or more and re-roll 1's. Randomly generate powers freely from all five BRB disciplines and Sanctic.
    • The Horned Raiment: 2+ 4++ armour. Reduce wounds from Destroyer weapons by 1.
    • Blade of Anh-Nunurta: S+2, AP1, Force, Two-Handed.
    • Psyfire Serpenta: 15" S8 AP2, Assault d3, Soul Blaze.
    • Eye of the Crimson King: No LoS requirements for psy powers: all models in range are valid targets. Additionally all psy attacks have Ignore Cover.
    • Phantasmal Aura: Attacks against Magnus or his unit have a -1 To Hit penalty. Barrage weapons add +1 to scatter distance.
    • Mind Wrath: Declare Mind Wrath when manifesting a witchfire. WC cost goes up by 2. Double listed range, and add 2d6 to the S value; if S becomes 11 or more the attack gains the Destroyer special rule.

    Unique ROW: Axis of Dissolution
    • Alembic Adamant: LA: TS units within 6" of an objective auto pass pinning and morale tests.
    • Caustic of Grace: LA: TS fire overwatch at BS2.
    • Transition of Vitriol: LA:TS can re-roll to hit and to wound against units that are Falling Back.
    • Troop choices must be at maximum unit size.
    • Cannot have more vehicles with the Tank or Flyer type than you have Infantry.

    Unique ROW: The Guard of the Crimson King
    • Astral Warfare: Roll 2d6 for generating warp charges at the start of the psy phase; pick the highest.
    • Wreathed in Lightning, they Rend the Veil: All terminator-equipped models, and Magnus, can deploy via Deep Strike teleportation. When they arrive they gain Fear and can re-roll failed Inv saves of 1 until the next controlling player's turn.
    • Initiates of the Scarab: Sekhmet Cabals must be taken as your compulsive troops, and more can be taken as optional troops.
    • Bidding of the Crimson King: Magnus can be taken as the compulsory HQ and does not count as a LoW.
    • The Warlord must be Ahriman, Magnus, or a ML3 Praetor. No, Amon is specifically left out.
    • Cannot have more vehicles (any) than you have units with LA: TS.
    • No allies and fortifications.

    Thanks to Vhalyar for is summary and check out Heresy30K, the # 1 forum for Horus Heresy players!


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  • 02/04/17--03:33: New Custodes Models

  • Custodes models in bound!

    And the Custodes jetbike is sweet!

    Thanks to Garro for these photos!


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  • 02/04/17--06:26: More Custodes Model Photos

  • More Custodes photos for you.
    I love this stuff, so I took a bunch of photos for you all.


    Hope you enjoy them!



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    Space Wolves rules!

    Here is Garro's continual summary of the rules from the newly released "Inferno".

    As we keep saying, this is the hottest book yet, with so much new stuff and THREE great armies (Thousand Sons, Space Wolves, Talons of the Emperor - Custodes, SIsters)


    gain +1WS if they are successfully charged, and also have counterattack
    models without jump packs or terminator armour gain +1 to run and consolidation moves
    ignore night fighting, may reroll outflank, and infiltrators may not deploy within 18" regardless of line of sight
    consuls may not be chosen as compulsory HQ choices
    must take at less 1HQ for each 1,000pts (1,500pts etc must take 2)
    champlain, libraran and primus medicae are not allowed (replaced)
    all existing troops choices gain 'support squad'
    space wolves have their own Warlord traits (sagas) can ONLY take these, not others.

    Rites of War

    number 1
    +1 to reserves
    all units without terminator armour gain hit and run, but only run 2d6 rather than 3d6 as usual
    successful charges gain an additional +1 to attack (stacks with rage, regular charge bonus, etc)
    no artillery or drop pods of any kind
    only a single Heavy support choice

    number 2
    all grey slayer and assault squads must attempt a charge if in range
    +1 to combat resolution if in enemy deployment zone
    gains a certain warlord trait that allows all units to reroll all charges and run rolls for a single turn, warlord can still get this trait allowing for 2 turns
    no allied space marines, and no immobile. artillery or slow and purposeful units allowed either

    Fenrisan Wolves can be purchased for praetors or centurions for cost
    frost blades are in, blade, axe, claw and great blade are choices
    aether-rune armour gives +1W and reroll deny the witch

    Deathsworn pack
    comes with power axe and bolt pistol, may take rad grenades,
    are fearless while in combat, also any model killed before it attack in closecombat, may still attack, instead at I1 as long as the squad isn't wiped out.

    Varagyr wolf guard terminators
    terminators all with frost weapons
    if charges over 6", makes a str5 hammer of wrath attack, chosen warriors, gains +1 to combat resolation if enemy challenger is killed
    grey slayers
    10-20 man troops choice
    1in5 can swap out for power fists etc
    start with just CCW and bolt pistol, but can buy bolter, combat shield, heavy chainblade, or power weapon for price
    can not go to ground.
    may charge after runnning or firing bolters, but has -1" to charge range

    Geigor Fellhand (from burning of prospero boxset)
    ap2 mastercrafted lightning claw,may charge after runnning or firing bolters, but has -1" to charge range
    Hvarl Red-blade
    up to 3 infantry units gain scout
    ap2 +2str axe, not unwieldy
    in tartarus terminator armour
    preist of fernis
    general consul upgrades,
    must choose to be a 'speaker of the dead' or 'caster of runes' gaining abilites depending

    Leman Russ
    wolf guard and veteran tactical squads are troops,
    all wolves gain +1leadership
    sword is ap2 with shred, axe is +2str ap2 sunder non unwieldy
    wolfkin of russ
    1 model units, take must start within 6" of russ, then run off. pretty nasty against small units or stragglers.

    Thanks to Garro and for updates, check out his page on Facebook.


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    The New Model Seminar! 
    Thanks to Battle Bunnies for their photos.  Saved me a lot of effort shooting over people's heads!


    Scoria is being worked on. 

    Dreadnought Drop pod might come back. 

    Dorn and Alpharius are still not being worked on. 

    Night Lords are in Angelus

    Thanks again to Battle Bunnies for their photographs!


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    Straight out of Flash Gordon!

    The Sisters of Silence are in charge of the Imperial Tithe, and we aren't talking taxes!  It is the culling of psykers!  And here is how they collect them.  With totally silent vehicles delivered via the Black Fleet.

    Now go get them psykers!


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    You thought a Leviathan was big?

    Well, the Custodes have an even bigger Dreadnought!

    Need 3


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    The Angelus Seminar closed out the Horus Heresy Weekender.
    I was way in the back, so thanks here to Battle Bunnies for all their photos and notes.

    It's the Dark Angel and Blood Angel's time to shine. 

    This completes several slots in the Horus Heresy timeline. 

    The background and history of the Blood Angels and Dark Angels as well as the Dark Mechanicum. 

    Night Lords will get some additional units. 

    Blue bits are being addressed in this book.
    The Daemons list will have additional Daemon units and other characters. 

    The Horus Heresy will keep going if people keep buying them!
    They are looking at expanding on some of the war bands of the Traitor Legions to show how they develop as traitors. 

    15-20 books in the Horus Heresy book series. 

    The loyalist Legions will change too including units and Characters. 

    They can't fit White Scars in this volume, which they are sad about.  They are the next book!

    Luther will be mentioned but not in this book. (His betrayal is part of The Scouring).

    Dark Angels history encompasses the Rangdan xenocide and may be explored. 
    Blood Angels and Dark Angels may be refined and altered. 

    Some other information of the wings will be revealed. 

    Assassins and agents for both sides will be added in the future. 

    Reason they did the red books was to quickly update army lists like Codexs. 

    The Horus Heresy is will always follow the core rule set. So it will transition with the new rule editions. 

    When they get to Tallarn they will change and add to the Solar Auxilia and Cults and Militia lists. 

    Dark Mechanicum will be mainly be add a Daemon to a vehicle, bind it and let's see what happens kind of thing. 

    The Dark Mechanicum mess around with tech previously forbidden to them too (Xenos and dark age tech too). 

    Always at the bottom of the Forge World of Sarum a possible evil lurks. . . with possible previous access to forbidden tech etc. 

    Will see several narrative conflicts between BA and DA with the Dark Mechanicum. 

    And Magnus the red. 

    Thanks again to Drake and his Battle Bunnies for all their hard work this weekend and do follow their blog at Battle Bunnies.


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  • 02/13/17--10:01: Heresy Trading on Facebook!

  • Heresy Trading gets a US group!

    I have been a member of the Heresy Trading group on Facebook, but sadly, that group seems to be 95% U.K. based.  And with shipping being as expensive as it is these days, I felt we needed a U.S. group.

    So we started a new group on Facebook for all of you based in the US who want to buy/sell/trade your Horus Heresy models, bits, books etc.  Make sure you check it out!

    I have already sold a bunch of my Forge World models!


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  • 02/17/17--12:37: Inferno Arrives!

  • Inferno is here!

    The long awaited Forge World Horus Heresy book has arrived!

    From Forge World:
    The Horus Heresy Book Seven – Inferno is a supplement for Warhammer 40,000 which depicts the cataclysmic battle of the Burning of Prospero, home planet of the Thousand Sons Legion, the near-destruction of that Legion, the fall of its Primarch, Magnus, and the tangled web of fate and treachery which led up to it.

    Within the leather-bound, 312-page book, you’ll find detailed background information on the Fall of Prospero, told across six chapters from The Trial of The Sorcerer to The Seeds of Heresy, exploring the bitter struggle to defend Prospero from the merciless punishment meted out by the Imperium’s forces. Included are full army lists for Space Wolves, Thousand Sons and Talons of the Emperor, allowing you to play the full Prospero campaign – 4 Missions, 3 Conclusion Missions and 3 Legendary Missions are included, alongside a host of special and optional rules.

    The Space Wolves and Thousand Sons benefit from Legion-specific Rites of War and specific units and wargear, with full rules for their respective Primarchs included.

    Full background for the forces involved is included: on the side of the Imperium you’ll find Space Wolves, Legio Custodes, Sisters of Silence, Servants of the Warmaster and the Ordo Sinister covered in great detail, with the same care and attention placed upon the background of the forces of Prospero: the Thousand Sons, Legio Xestobiax and the Forge World of Zhao Arkhad.

    Also included is a Mechanicum appendix – this features rules for the Acastus Knight Porphyrion, Vultarax Stratos-automata and Karacnos Assault Tank, amongst others.

    The Horus Heresy Book Seven: Inferno is a complete expansion for the Warhammer 40,000 game – it requires the Warhammer 40,000 rulebook, the Legiones Astartes Crusade Army List and the Mechanicum Taghmata Army List books to use all of its contents.

     You can order it on the Forge World website. It costs


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    Hi, my name is Loken, and I am a resin addict.

    Yup, I have a problem.  But let's face it, it is a good problem.  I buy Forge World.  I buy too much Forge World.  I have boxes and boxes and bags and bags of unbuilt models, like many of you!  And living in California, my apartment is pretty small (that damn sunshine tax) so there isn't a lot of space.  But thank God I have a small movie studio where I can store everything and have big Apocalypse games!

    So back to my problem.  I have too much Forge World.  Yes, I am building my Raven Guard legion to add to about the 80,000 points of Crimson Templars Space Marines, Blood Angels, Dark Angels, Imperial Guard, Sisters of Battle and Titan legions.  I have two Armorcast Warhounds (aka Derphounds), two Forge World Warhounds (a Mars and a Lucius), two Armorcast Reavers, a Forge World Reaver, and two custom Warlords that I am converting to Emperor class Titans (Because the Forge World Warlord I am having painted falls height wise right between the Reaver and my custom Lucius Warlord.  See below it makes sense).

    My 3 Spartans:

    I mail order Forge World, buy it off eBay when I see a good deal, Use the Heresy Trading groups on Facebook.  Heck, I started a Heresy Trading Group on Facebook to support my addiction!  I buy things when I go to Warhammer events, or wherever FW sets up.  Now they are at Adepticon, Dragon Con, Las Vegas Open, all of which I go to.  Damn!  A guy cannot get a break.  Stop tempting me!  

    And now I bring event-only models home for my friends, so I feel like a drug mule!  Which means maybe we all need a 12 step program.  

    But you know, there really isn't any downside here.  This is a pretty healthy addiction.  I mean, I am not out on the street.  The girl friend actually wants to learn how to paint minis.  I don't have kids, so no one is going to miss out on a college education. 

    My dining room table is currently filled with Forge World miniatures.  Leviathans, Deredeos, and lots and lots of troops.  Boxes of vehicles in bags waiting to be built.  And a tournament in a month!

    So off I go to build my first 30K legion, the Raven Guard.  I guess I can live with this problem...I guess.  ;-)


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  • 02/22/17--13:17: Space Wolves Tactics in 30K

  • My good buddy Pete at the Pete Happens blog, wrote this article on Space Wolves Tactics in 30K.

    Pete is a fantastic student of the game and his analysis of different armies is always of interest to me.  Here is his take on the Space Wolves in Inferno:

    From Pete de Florio:

    As a tread head, my original interest in the Space Wolves started with the Leman Russ Battle Tank and continued with the release of specialty codices, minis and unique units like the wolfen and the massive Thunderwolf cav.

    Russ is also an especially interesting Primarch. He is a true lead from the front warlord and his legions buck tradition and are extensions of Russ's personality. To other Primarchs though, he is the executioner of the Emperor. He is rightfully feared, as it was the Space Wolves sent to destroy 2 of the initial 20 primarchs and Legions when they strayed from the Emperor's light.

    With release of Horus Heresy Book 7 - Inferno, we finally have rules to play out the Burning of Prospero, the Epic clash of the Space Wolves sent to exterminate the Thousand Sons.

    The Space Wolf Legion Rules really focus on their unique infantry and dispersed HQ great company structure. As you will see, the rigid structure heavily restricts build options but adds flavor by layering rules through a mix of IC, unit, ROW and war gear rules.

    So are Space Wolves the lap dogs of the Emperor or the incarnate of the Emperor's executioners? Let's take a look in bite sized pieces.

    ++ Numeration: The VIth Legion ++ Primogenitor: Leman Russ ++ Allegiance: Loyalist 
    Preferred Style of Fighting 
    "Since the days of the VIth Legion's inception on Terra, it has remained a Legion apart from its fellows, its origins shrouded as it garnered a fearsome reputation for its warriors' prowess as a shock-assault force as well as tireless pursuers and a peerless hunter-killer force. Unexpected violence was the Legion's calling card, its campaigns unsubtle, but brutally swift. Like their latter-day namesakes, the wolves of old Terra, its warriors' assaults are calculated exercises in ferocity, aimed to tear and rend until the foe lies in ruins or is driven to its death." 
    "Conditioned to hold a near-suicidal disregard for danger and trained to exploit this to the fullest on the battlefield, the heavy infantry that form the core of the Legion's battalions are a force that has been honed in battle against the countless enemies of Mankind and, it is whispered, against their own wayward brothers. For, unlike their brother Legions, the Space Wolves were kept under the tight control of the Imperial Court and unleashed at the Emperor's command as often to chastise those who would renege on their oaths of service as to destroy those who resisted the offer of Compliance."

    So, if you want Pete's analysis, you need to go to his page to check it out and start following him!  You can find it here.

    And next up is his Thousand Sons analysis.


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    The current rage in wrecked vehicle markers.

    Make your own for a buck each.  Here are the guys from WW40K Australia with a quick tutorial:

    Now go make your battlefield awesome!


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    The new Custodes Achillus Dreadnought is here!

    And damn, it kicks traitor ass!

    Legio Custodes Contemptor-Achillus Dreadnought £56 ($68.50)

    From Forge World:

    In those isolated cases where the body has been all but irrevocably destroyed but the Custodian’s mind remains intact and their will to survive undimmed, internment within the cold and unyielding body of a Dreadnought is the next step. To this purpose, the few Dreadnoughts of the Legio Custodes are as singularly advanced as their other wargear, outfitted with weapons and systems artificer-made by the servants of the Imperial Court. At the time of the outbreak of the Horus Heresy, the most widely employed was the Contemptor-Achillus, a general battle unit which combined phenomenal strength and speed with the echoes of the interned Custodes’ own unmatched martial skill.

    A fearsomely-beweaponed example of Dreadnought technology, this model is bristling with both impressive detail and offensive capability. It’s exceptionally posable, featuring options for open and closed hands – meaning the included Dreadspear can be modelled in a single-hand or two-hand grip, with shoulder ball joints and elbow joints for almost infinite poses. There are also different foot options, meaning the model’s weight can be placed on either.

    Not content with just the Dreadspear, this Dreadnought also features a choice of two wrist-mounted storm bolters, Infernus incinerators or Adrathic destructors. The sweeping lines and large surfaces of the armour are broken by detailed Imperial iconography – this model will yield fantastic results for the painter, whether dedicated to picking out details or using shades and drybrushing to bring them out.

    Rules for this model can be found in The Horus Heresy Book 7 – Inferno

    This multi-part resin kit comes as 46 components, and is supplied with a 60mm round base.

    And there is a two-Dreadnought bundle! £112 ($137)

    Two Dreadnoughts for £112
    Pick up the two unique Legio Custodes Contemptor Dreadnoughts in one click with this bundle, giving you a pair of great resin models with which to fill the Elite and Heavy Support slots in a Legio Custodes army. You’ll receive:
    The eminently-posable Legio Custodes Contemptor-Achillus Dreadnought; featuring open and closed hands, shoulder and elbow ball sockets and differing foot options allowing a huge variety of modelling options; his Dreadspear can be wielded in either or both hands, with a choice of two wrist-mounted storm bolters, Infernus incinerators or Adrathic destructors, and:
    A Legio Custodes Contemptor-Galatus Dreadnought, wielding a huge Galatus Warblade with its inbuilt twin-linked infernus incinerator, and equipped with a vastly enlarged version of the Custodes Praesidium shield.
    This bundle includes 2 60mm round bases.

    So there you go Horus Heresy fans!  A new Dread to hack at Traitors with!


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