The Tyranids were spotted in "Escalation". Here is what we know of the upcoming release.
Thanks to Larry at BoLS for collating these. They are basically from all over the net.
Release Basics
The total release contains 9 new kits, 3 clamshells. ZERO Finecast.
At least 1 new unit per FOC category.
Tyranids may ally with themselves. Their ally FOC is as follows: 1HQ and 2 Troops default, plus optional 1 Elites, 1-2 troop, 1 Fast Attack, 1 Heavy Support.
Biomorphs are in a seperate codex section in categories, with various Tyranid creatures having access to different categories. Biomorph categories are:
- Basic biomorphs
- Rare biomorphs
- Psychic-Leader biomorphs
- Unique biomorphs (only 1 each per army)
Units Rumors
Ymgarl Genestealers retain their ability to assault out of their hidden location.
Lictors only allow snap shots plus gain a hefty cover save when they are unveiled.
Raveners and Hormagaunts are Beasts.
Hormagaunts come equipped with Fleet by default.
Genestealers gain an A, and WS bonus.
Carnifex gains a T bonus, and may take virtually every biomorph in the codex (bringing back all those plastic bits from the kit into use.)
Trygon Primes move to HQ.
Venomthropes and Lictors are purchased in broods of 1-3 per FOC slot, but deploy and operate independently on battlefield.
New dedicated Transport big bug. May purchase a twinlinked set of heavy weapons, Transport capacity of 20 small bugs. Counts as an opened top vehicle for assault purposes.
Another "new" big bug is a direct import from EPIC with it's name unchanged.
Trygon & Raveners digital dataslate from GW Digital the same month as the codex release with a formation allowing Raveners to assault out of the Trygon's Deep Strike tunnel.
Psychic Details
Tyranid psykers generate psychic powers in a new way. They gain 1 warp charge from each synapse creature within 6" but each synapse creature only generates a single warp charge. Tyranid psykers additionally gain a single warp charge per mastery level. This rule mechanic depicts the ability of the Tyranid Hivemind to focus power to key psychic organisms via the synaptic network. Each psychic organism however does have a maximum amount of warp charges it may utilize in a single turn, to prevent abusive "machine gun use of powers".
Apparently units of multiple synapse creatures now have another useful purpose - psychic reservoir.
There is also contradictory chatter on whether or not the new Tyranid psychic powers will replace the rulebook powers entirely. Some say yes, some say no.
Psychic Powers table:
-Dominion (Primaris)
-Psychic Scream
-Warp Blast
-Catalyst
-Paroxysm
-The Horror
-Onslaught
Units Rumors
Various tongues are wagging that one of the new big bugs is the old EPIC chesnut, the Haruspex. Not only that, but the Haruspex is only one half of a combo kit and yet another EPIC big bug is buildable from the kit. ~PS, there's really not that many left... go looking.
Broodlord comes with fixed psychic power and a large number of biomorph options.
There is suddenly a distinct number of rumormongers talking about the removal of the Mycetic Spore and any other unit without a model in the codex (you do the math). Some chatter says the rumored Dedicated Transport big bug may replace it entirely as it never received a model in the first place.
Tervigons
- Purchasing a single 30-model Termigant unit unlocks Tervigons as TROOPS choice.
Tervigon upgrades include:
20pts - enlarged spawns roll 4d6.
15pts - unlimited spawns, never "burn out"
Both upgrades can be purchased
Army Special Rules
Synapse providing Eternal Warrior.
Miniatures Releases
New Releases January 11th
Codex Tyranids $49.50
Tyranid Psychic Cards $6
Tyranid Harpy - Hive Crone $80
Tyranid Exocrine - Haruspex $73
Tyranid Warriors (3 model kit) $51
Tyranid Hive Guard/ Tyrant Guard (3 model kit) $70
Carnifex Brood (2 model kit) $90
Tyranid Swarm (95 model boxed set) $170
So save up and get ready to buy some bugs!
Nykona